Your source app
Sends audio to the playback side of a selected Virtual Cable.
A different audio route
Create up to 32 independent Windows audio loopback cables as virtual USB Audio Class devices—without building a custom audio kernel driver.
Different by design
Virtual Cables approaches loopback audio from the USB side. The application exports standards-based USB audio devices locally; Windows discovers them and uses its built-in USB audio class driver.
Sends audio to the playback side of a selected Virtual Cable.
Routes samples through an independent in-memory buffer.
Presents each cable as a local virtual USB audio device.
Receives the stream from the matching recording endpoint.
Built for flexible routing
32
Each cable has its own playback endpoint, recording endpoint, USB identity and audio buffer.
Playback audio returns through the recording side of the same numbered cable.
Uses USB Audio Class 1.0 instead of pretending to be proprietary hardware.
Add or remove cables from a focused native Windows interface.
Fixed 48 kHz, stereo, 16-bit PCM keeps the initial signal path predictable.
The product
The interface stays intentionally focused on cable management and USB/IP driver setup.
Requirements
A signed USB/IP transport is required to connect the locally exported USB audio devices to Windows.
Virtual Cables
Choose a cable as the output in one application and the matching cable as the input in another. The signal stays on your computer.